Economics 501b: Microeconomics
Spring 2009
10:30-11:50 T TH,    Room B8, 28 Hillhouse

Discussion section 4:30-5:30 M, Room B8, 28 Hillhouse

 

            Part 1:  Games of Complete Information

Larry Samuelson

30 Hillhouse Avenue, #26

432-6737

Email

Office hours 9-10 TTH

 

Part 2:  Games of Incomplete Information and Information Economics

Dirk Bergemann

30 Hillhouse Avenue, #24

432-3592

Email

Office hours T 1-2.30

 

Teaching assistants:

            Jorge Balat (Email)

            Eduardo Souza Rodrigues (Email)    

 

Topic:  This is the second part in the two course sequence in Microeconomic Theory.  The first course covered the basic tools of microeconomic analysis.  The second course provides an introduction to game theory and information economics.

 

Game theory is the analysis of strategic interaction among individual agents.  Game theory seeks to provide models of conflict and cooperation that are relevant in a large class of situations basic to almost all social sciences.  It offers insight into economic, political or social situations in which individuals have different goals and preferences.  The basic assumptions of game theory are that decision-makers pursue well-defined objectives (they are rational) and take into account their knowledge or expectations of other decision-makers' behavior (they are strategic).

 

The first half of this course will introduce basic notions such as action, strategy and equilibrium for complete information environments.  The second half extends the theory to cover situations where different agents have different information.  This allows game theory to address situations where in which agents have private information that is not readily accessible to all other agents.  The resulting asymmetry in information is pervasive in economic relationships:  Customers know more about their tastes than firms, firms know more about their own costs than their competitors.  As private information changes the nature of the economic relationships, new tools are required to analyze exchange and contracting environments.  The basic adverse selection model is introduced first as the relationship between an informed and an uninformed agent.  The general theory of mechanism design analyzes the problem of how an uniformed player, (principal or designer) can induce privately informed agents to reveal their information.  This will leads us, inter alia, to the theory of auctions and related optimal trading problems.  In contrast, in signaling models the informed agent attempts to credible convey its information to the uninformed player or the market.  Finally, optimal contracts are analyzed in environment where the private information only arises after contracting, which is referred to as the moral hazard problem.

 

Requirements:  Grades will be based on:

25%:        Mid-term exam:  Thursday, February 26 (in class)
25%:        Homework
50%:        Final exam:  Date to be announced.

Required texts (available at Labyrinth Bookstore):

1.  Andreu Mas-Collel, Michael D. Whinston and Jerry Green, Microeconomic Theory

(Oxford University Press, 1995).

2.  Bernard Salanie, The Economics of Contracts

                        (MIT Press, 2005).

 

Recommended texts (available at Labyrinth Bookstore):

1.  Patrick Bolton and Matthias Dewatripont, Contract Theory

                        (MIT Press, 2005)

2.  Drew Fudenberg and Jean Tirole, Game Theory  

            (MIT Press, 1991)

3.  Robert Gibbons, Game Theory for Applied Economists

                        (Princeton University Press, 1992)

 

Other useful sources:

Ken Binmore, Essays on the Foundations of Game Theory

                        (Basil Blackwell, 1990)          

            Ken Binmore, Playing for Real

                        (Oxford University Press, 2007)

            David M. Kreps, A Course in Microeconomic Theory

                        (Princeton University Press, 1990)

            David M. Kreps, Game Theory and Economic Modelling

                        (Oxford University Press, 1990)

            Jean-Jacques Laffont and David Martimort, The Theory of Incentives

                        (Princeton University Press, 1990)

            Jean-Jacques Laffont and Jean Tirole, A Theory of Incentives in Procurement and Regulation

                        (MIT Press, 1993)

            George J. Mailath and Larry Samuelson, Repeated Games and Reputations

                        (Oxford University Press, 2006)

            Roger G. Myerson, Game Theory

                        (Harvard University Press, 1991)

            Martin J. Osborne and Ariel Rubinstein, Bargaining and Markets

                        (Academic Press, 1990)\

            Martin J. Osborne and Ariel Rubinstein, A Course in Game Theory

                        (MIT Press, 1994)

            Klaus Ritzberger, Foundations of Non-Cooperative Game Theory

                        (Oxford University Press, 2002)

            Jean Tirole, The Theory of Industrial Organization

                        (MIT Press, 1988)

 

Schedule (Homework is due in class on Thursday, one week after being assigned):

 

I:  Games of Complete Information

 

          I.1  Normal-form games (MWG chapters 7-8; Gibbons chapter 1; FT chapters 1-2)

 

·  Tuesday, January 13:  Normal-form games: Structure and strict dominance

 

 

·  Thursday, January 15:  Rationalizability and weak dominance

Homework 1

Answer 1

·  Tuesday, January 20:  Nash equilibrium

 

 

·  Thursday, January 22:  Nash equilibrim

Homework 2
Answer 2

 

·  Tuesday, January 27:  Equilibrium Refinements

 

                   I.2  Extensive-form games (MWG chapter 9; Gibbons chapter 2; FT chapters 3-4)

 

·  Thursday, January 29:  Extensive-form games

Homework 3
Answer 3

·  Tuesday, February 3:  Equilibria in extensive-form games

 

 

·  Thursday, February 5:  Extensive-form equilibria

Homework 4
Answer 4

 

·  Tuesday, February 10:  Extensive-form equilibrium refinements

 

                   I.3  Repeated Games (FT Chapter 5; Gibbons chapters 2-3)

 

·  Thursday, February 12:  Repeated games

Homework 5
Answer 5

·  Tuesday, February 17:  Repeated games: Folk theorems

 

 

·  Thursday, February 19:  Repeated games: Imperfect monitoring   

Homework 6
Answer 6

·  Tuesday, February 24:  Generating equilibria

 

 

·  Thursday, February 26:  Midterm Exam

One place to start studying for this is the midterm from last year, or the midterm from the previous year. 

 

II:  Games of Incomplete Information

 

Lecture Notes for Information Economics

 

·  Tuesday, March 3:  Introduction into Information Economics

Akerlof (1970)

 

·  Thursday, March 5:  Bayesian Nash Equilibrium

Homework 7
Answer 7

 

·  Tuesday, March 24:  Pure Strategy Bayes-Nash Equilibrium/Purification

            Harsanyi (1967)

            Morris (2000)

            Morris and Shin (2003)

 

·  Thursday, March 26:  First and Second Price Auctions

Homework 8
Answer 8

 

·  Tuesday, March 31:  Job Market Signalling

            Spence (1973)

            The Nobel Prize: Background

 

·  Thursday, April 2:  Signalling Games

Homework 9
Alternative Homework 9

Answer 9

Cho and Kreps (1987)

Kreps and Wilson (1982)

 

·  Tuesday, April 7:  Adverse Selection and Nonlinear Pricing

            Mirrlees (1971)

            Rothschild and Stiglitz (1972)

 

·  Thursday, April 9:  Incentive Compatbility, Mirrlees Characterization

Homework 10
Answer 10

Stole (1999)

 

·  Tuesday, April 14: Mechanism Design,

 

·  Thursday, April 16:  Vickrey-Clarke-Groves, Bilateral Trade, Expected Externality Mechanism

Homework 11
Answer 11

 

·  Tuesday, April 21:  Moral Hazard: Elementary Example

Holmstrom (1979)

Holmstrom and Milgrom (1991)

 

·  Thursday, April 23:  Moral Hazard: General Model

            Milgrom (1981)

Homework 12
Answer 12

 

·  Final Exam: May 8th 2009 

One place to start studying for the final exams are the final exam of 2006, 2007, 2008 and the corresponding solutions of 2006, 2007 and 2008.

 

Final Exam 2009
Final Exam 2009 Answer